We're a passionate team on a mission to create the world's most joyful mobile games.
At Pick Light, we believe that the best games are the ones that make you forget about the world for a moment. Our mission is to craft mobile experiences so delightful, so visually stunning, and so fun that they become the bright spot in your day.
Founded by a team of gamers, artists, and engineers, we set out to build a studio that puts players first. Every game we create starts with a simple question: "Will this make someone smile?"
We're focused on maintaining our current live games, Wukong and Clash of Coins, across their official store listings.
These principles guide everything we do — from game design to company culture.
Every decision starts and ends with our players. We listen, iterate, and evolve based on community feedback.
We don't ship until it shines. Every pixel, every animation, every interaction is polished to perfection.
We build games for everyone. Our titles are localized, culturally aware, and accessible to players worldwide.
We experiment fearlessly. Our best games come from wild ideas that we had the courage to pursue.
Transparent monetization, no predatory mechanics. We earn trust by treating players with respect.
Speed and agility define us. We prototype quickly, learn constantly, and ship games that matter.
From a small idea to millions of players — here's how we got here.
Pick Light was founded with a dream: create mobile games that truly shine. Our founding team of 5 set up shop and started prototyping.
Focused development around mobile-first games and prepared our public support, privacy, and store presence.
Continued refining our live catalog and prepared Wukong and Clash of Coins for players across mobile platforms.
Our current public lineup includes Wukong and Clash of Coins, with support handled through [email protected].
We're always looking for passionate people who love games. Check out our open roles.